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1998년판 ‘울티마 온라인’ 데모 서버의 리버스 엔지니어링

Reverse-engineering the 1998 Ultima Online demo server

224 points 60 comments notsentient 2026-05-06 15:31

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2
grebc 2026-05-06 17:00
ENGLISH (원문)
Memories. I played T2A a little last year, great shard & peeps running it. https://www.uosecondage.com/
kev009 2026-05-06 17:04
ENGLISH (원문)
The UO emulator scene got me into network programming. I've never seen an online game capture so many ancillary/emergent/accidental gameplay mechanics as well as this, somehow all the 3d MMOs seemed to downgrade a lot of the interesting economics, building, exploring that UO delivered. PvP and quest type stuff is probably a lot better in other games but it was still compelling and you could realistically play solo or in a group or casually interact with randoms and effortlessly switch between these as you felt like it.